Морж не-могущий снова не дал ответа на интересный вопрос, потому выкладываю его сюда.
Вот есть в вординге ассолт фазы, где говорится про подсчет результатов ассолта, такие слова:
only the Wounds actually suffered by enemy models count
Да еще и жЫрным шрифтом выделены.
Значит ли это, что всякие стомпы, думстоуны и прочие штуки, которые делают "remove from play", не нанося вунды, в зачет по ассолт резалту не идут?
Вообще порядок определения, кто победил в ассолте, прописан от и до:
DETERMINE ASSAULT RESULTS
To decide who has won the combat, total up the number of unsaved Wounds inflicted by each side onto their opponents. This includes all Wounds caused during the Fight sub-phase, whether from normal Attacks, the Hammer of Wrath special rule, or other factors. Do not include Wounds caused in the Charge sub-phase, such as those from Overwatch, failed dangerous terrain tests, etc. The side that caused the most Wounds is the winner. The losing unit must make a Morale check and Falls Back if it fails. If both sides suffer the same number of Wounds, the combat is drawn and continues next turn. Of course, if one side destroys the enemy completely, it wins automatically, even if it sustained more casualties!
Wounds that have been negated by saving throws or special rules do not count towards determining who won the combat. Neither do Wounds in excess of a model’s Wounds characteristic; only the Wounds actually suffered by enemy models count (including all of the Wounds lost by models that have suffered Instant Death). In rare cases, certain models can cause Wounds on themselves or their friends – these Wounds are added to the other side’s total for working out who has won.
И здесь практически везде упоминаются именно внесенные wounds.
Есть правило:
Zero-level Characteristics
Some creatures have been given a 0 for certain characteristics, which means that they have no ability whatsoever in that field (the same is also occasionally represented by a ‘–’).
A model with Weapon Skill ‘0’ is incapacitated; they are hit automatically in close combat and cannot strike any blows. A model with no Attacks cannot strike any blows in close combat. A warrior with an Armour Save of ‘–’ has no armour save at all. If at any point, a model’s Strength, Toughness or Wounds are reduced to 0, it is removed from play as a casualty.
и правило:
The model gets to make a saving throw, if it has one. If it fails, reduce that model’s Wounds by 1. If the model is reduced to 0 Wounds, remove it as a casualty.
Т.е. когда модель уходит в 0 вунд, она removed as casualty. Но вот в том, что это правило работает в обратную сторону, в виде: когда модель removed as casualty, она считается ушедшей в 0 вунд, я не уверен.
Дискасс.