Да легко.
Нельзя чаржить после дизенбарка. Когда взрыв дизембарка нет. Вывод?
На всякий цитаты приведу.
DISEMBARKATION RESTRICTIONS
After disembarking, models can shoot, counting as having
moved, or choose to Run in their subsequent Shooting phase,
but cannot declare a charge in their subsequent Assault phase.
Wrecked. The passengers must immediately disembark
in the usual manner (see page 79), save that they must end
their move wholly within 3" rather than 6". If, even by
performing an emergency disembarkation, some models
are unable to disembark, then any models that cannot
disembark are removed as casualties. This does not prevent
the rest of the unit from disembarking. The unit must then
take a Pinning test. After this, the vehicle becomes a wreck.
If a unit disembarks from a destroyed vehicle during the enemy
turn, can it Charge in the Assault phase of its own turn? (p80)
A: No, unless the vehicle in question was an Assault Vehicle.
Explodes! The unit suffers a number of Strength 4, AP-hits
equal to the number of models embarked. Resolve these as
for shooting hits, except that the controlling player allocates
any Wounds caused. Surviving passengers are placed where
the vehicle used to be; any models that cannot be placed are
removed as casualties. The unit then takes a Pinning test.
А правильно говорят там то, что иммидиатли сильнее афтер, которое только задает последовательность действий.